Savannah College of Art and Designposted 2 months ago
Full-time - Senior
Atlanta, GA
Educational Services

About the position

SCAD Savannah seeks an experienced full-time professor of interactive experience and game development to use their advanced knowledge of emerging interfaces, creative technologies and design frameworks to instruct and inspire remarkable students as they reach toward their professional goals. With leading-edge technology and facilities as well as inspiring professors with outstanding professional and academic credentials, SCAD offers unparalleled opportunities for students seeking career preparation in interactive design and game development. As an interactive design and game development faculty member, you will work with a team of esteemed professional and academic colleagues in administering program curriculum and fostering a positive community for the next generation of game artists.

Responsibilities

  • Instruct and inspire students in interactive experience and game development.
  • Administer program curriculum in collaboration with faculty colleagues.
  • Foster a positive community for students pursuing careers in game art.
  • Utilize advanced knowledge of emerging interfaces and creative technologies in teaching.

Requirements

  • Terminal degree in game design, computer art, or a related field.
  • Academic and professional credentials to teach in varying disciplines of interactive design or game design and development.
  • Teaching experience at the collegiate level preferred.
  • Experience in or knowledge of related professions.

Nice-to-haves

  • Experience in creating interactive media for professional clients.
  • Mastery of industry-standard software including Adobe Creative Suite, Substance Designer/Painter, Maya, Blender, ZBrush, Unreal Engine, and Unity.
  • Knowledge of game art direction and development pipelines.
  • Familiarity with programming languages such as C++, C#, Python, and Java.
  • Experience with current AI toolset integrations and technical art expertise.
  • Proficiency in level design pipelines, event scripting, particle effects, animation, and shader development.
  • Professional experience in visual art and design production.
  • Background in teaching and developing online coursework.
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