Art Director - Turn 10 Studios

$137,600 - $286,200/Yr

Microsoft - Redmond, WA

posted 13 days ago

Full-time - Senior
Remote - Redmond, WA
Publishing Industries

About the position

The Art Director at Turn 10 Studio will lead the visual direction of the Motorsport Team, ensuring that the art style aligns with the game's concept and target audience. This role requires a proven track record in delivering high-quality AAA games, a discerning eye for photo-realism, and a passion for gaming. The Art Director will inspire and guide a team of artists, collaborate with various stakeholders, and maintain artistic innovation throughout the game development process.

Responsibilities

  • Oversee Art Direction: Lead the overall visual direction of the game, ensuring the art style aligns with the game's concept and target audience.
  • Generate Positive Energy: Inspire our team of artists, including concept artists, 3D modelers, texture artists, animators, and UI designers. Provide feedback, direction, and support to ensure high-quality work.
  • Collaborate with Creative Lead, Engineer, and Producer: Work closely with the game design and other members of the development team to ensure that visual elements are functional, cohesive, and integrated into the gameplay experience.
  • Ensure Consistency and Quality: Maintain a consistent visual style across all art assets, ensuring that all elements—from car and environment to menu and icon—match the established art direction.
  • Set Art Guidelines and Standards: Define technical specifications, art pipeline, and best practices for the art team to follow, ensuring efficiency and quality control throughout the project.
  • Review and Approve Art Assets: Evaluate the work produced by the art team, provide constructive feedback, and approve finished assets before they are integrated into the game.
  • Maintain Artistic Innovation: Stay updated on industry trends, new technologies, and emerging techniques, and introduce innovative visual ideas to enhance the game's aesthetic appeal.
  • Communicate with Stakeholders: Present visual concepts, mood boards, and progress reports to other internal and external stakeholders, ensuring alignment with the broader vision for the game.

Requirements

  • Bachelor's Degree or Certificate in Game Art, Graphic Design, Fine Art, Visual Communication or related art field AND 8+ years experience in art design or a related art field working on computer games or entertainment OR equivalent experience.
  • Experience as an Art Director in full development or at least one major AAA game release.
  • 12+ years experience using related software and packages (e.g., Maya, 3DS Max, Photoshop/Adobe Suite, Mental Ray, Substance Designer/Painter/Zbrush, SideFX Houdini, After Effects, Unity, Softimage) OR equivalent software package.
  • 3+ years experience managing relationships with stakeholders, cross-functional leads, and team members.
  • Deep understanding of real-time, photo-real visuals and a proven ability to work inside game engines.

Nice-to-haves

  • Bachelor's Degree or Certificate in Design, Fine Art, Human Computer Interaction, Visual Communication or related art field AND 15+ years experience in art design or a related art field working on computer games or entertainment OR equivalent experience.

Benefits

  • Industry leading healthcare
  • Educational resources
  • Discount on products and services
  • Savings and investment
  • Maternity and paternity leave
  • Generous time away
  • Giving program
  • Opportunities to network and connect
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