As a C# Unity Game Developer Intern, you will work closely with our team to assist with experience in Unity and or general game development to help in developing Proof-of-Concepts for the team.
Responsibilities
Assist in the design of scenes for Unity based on project requirements.
Write C# script classes to facilitate project requirements.
Create modular prefabs that are able to fulfil project requirements.
Assist in developing and maintaining required documentation regarding prefab/class hierarchies, communications protocols etc.
Requirements
Currently pursuing a Bachelor's or Master's degree in Game Development, Computer Science, Software Engineering, or a related field.
Basic understanding of software development principles.
Familiarity with C# and scripting in Unity.
Familiarity in building out POCs in the Unity Game Engine.
Strong analytical and problem-solving skills.
Detail-oriented with excellent organizational skills.
Ability to work both independently and as part of a team.
Excellent communication and documentation skills.
Nice-to-haves
Experience in procedural generation or AI would be useful.
Benefits
Hands-on experience developing applications based in Unity, project organization, and general development.
Mentorship from experienced professionals in the field.
Exposure to industry-standard testing tools and methodologies.
Networking opportunities and potential for future employment.