Block - Bay Area, CA

posted 7 days ago

- Manager
Bay Area, CA
Publishing Industries

About the position

iOS Mobile Developer Experience (MDX) builds all necessary infrastructure and tools to ensure Square's iOS development can continue to be fast and efficient at scale. This is a high force multiplier team aiming to enhance the developer experience for all iOS developers at Square. Our focus is on improving both the local IDE and CI experience when working within our massive and modularized monorepo codebase. We do our work in the open, on GitHub, and progress can be seen in the Bazel-ios project on GitHub. You will lead a team of senior engineers responsible for our entire development stack (build system, build tools, CI platform, CI cluster in our data center). The team works to accelerate our delivery of a fast and efficient developer experience with Bazel and with the maintainers of projects such as Workflow, CocoaPods, OSS Bazel rules, and KIF. They identify important performance bottlenecks in the development experience including the build system, IDE integrations, testing frameworks, pull request workflows, and amplifies the efficiency of our mobile developers to develop, test, and release apps to our merchants.

Responsibilities

  • Manage an outstanding team of experienced and passionate iOS engineers.
  • Grow the team by hiring and developing engineers, promoting engineering decisions, and applying your technical and managerial expertise to constantly raise the bar.
  • Establish the technical direction for the team and lead the team to achieve it.
  • Collaborate across the broader Developer Experience team to provide a fast, easy, safe and consistent developer ecosystem for all engineers at Square.
  • Shape, schedule & document team's work to ensure successful project execution.
  • Participate in technical, design, and product discussions with teams across the organization.

Requirements

  • A computer science or engineering undergraduate degree or equivalent experience, including software development experience.
  • 2+ years of experience managing, recruiting, and retaining engineering talent and growing teams.
  • First hand experience building apps for iOS in Swift or Objective-C (preferably both).

Nice-to-haves

  • Knowledge of build systems (preferably Bazel/Blaze/Buck).
  • Understanding of the building blocks used for producing iOS builds such as module maps, frameworks, VFS overlays, object files.
  • Experience supporting build or CI systems infrastructure at scale.
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