Galvion - Portsmouth, NH

posted 15 days ago

- Intern
Portsmouth, NH
Apparel Manufacturing

About the position

Galvion exists to empower military and tactical missions around the world. Our Armor, Active Systems and Focused Solutions divisions work independently as well as collaboratively to design, develop and deliver best-in-class, purpose-built solutions that enhance the agility and survivability of the modern warfighter and other demanding end-users. With 20 years of experience, we have a proven track record as a reliable partner and a reputation for excellence. We believe in human-centered innovation and work proactively to solve the problems left unsolved by others so that our partners can safely complete their missions. At Galvion, we honor our history, harness our power and galvanize the future. The successful candidate will contribute heavily to the simulation efforts of the Warfighter Systems Integration Lab by writing Unreal Engine 5 individual blueprints, materials or assets in general, and by optimizing overall engine functions to improve the spatial and temporal resolution of the simulation. This is a paid internship and has a start date of mid-May and ends in mid-late August 2025.

Responsibilities

  • Design Blueprints, Materials, Levels or generic assets for VR in UE5
  • Test and debug features
  • Explore and improve overall settings of the engine to optimize performance
  • Produce documentation for replicability
  • Come up with algorithms for data collection and visualization
  • Integrate external services in python or other convenient languages
  • Work closely with electrical and systems engineers

Requirements

  • Currently pursuing a Bachelor of Science or equivalent degree in Software Engineering/Computer Science etc. (second year or more)
  • Experience with Unreal Engine 5
  • Understanding of Lighting, performance and other engine features
  • Familiarity with blueprint programming

Nice-to-haves

  • C++ a plus
  • Blender a plus
  • Comfortable working with fire weapon replicas and combat simulation
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