Blizzard Entertainment - Irvine, CA
posted 1 day ago
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. We are looking for a Lead Technical Artist to help us define and craft Blizzard's next great game. As a key member of the development team, you will be responsible for overseeing the delivery of high-quality Tech Art work including art pipelines, proprietary tools, software plug-ins, and in game technology. You understand how to effectively build, integrate, and optimize a variety of technical game content and pipelines that support gameplay and enable the Art team to hit iconic visual standards. You are comfortable operating in a startup environment, navigating through ambiguity with purpose. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
Match and compare your resume to any job description
Start Matching