Blizzard Entertainment - Irvine, CA
posted 3 days ago
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. As a Principal Gameplay Systems Engineer, you will collaborate with designers and artists to define a technical vision and deliver best-in-class game systems. You will support the development of core game systems as well as collaborate in driving improvements in the underlying engine technology. You will work collaboratively with the team to define and execute a technical vision that meets the project's needs. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
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