Azra Gamesposted about 1 month ago
$127,000 - $190,000/Yr
Full-time • Senior
CA

About the position

Azra Games is looking for a Senior/Principle Technical Artist specializing in workflow and pipeline optimization to join us in crafting a AAA collectibles & combat open world RPG based on an original IP, built in the Unity Game engine. As a Senior/Principle Technical Artist, your goal is to push the visual quality and performance of our AAA game. This is accomplished by enabling artists achieve their best possible results in the Unity Engine. We are looking for expertise in tool creation, procedural workflows, and automated pipeline. You will also be responsible for providing support, problem solving and creating innovative solutions.

Responsibilities

  • Work closely with artists, engineers, designers, and other tech artists to pinpoint bottlenecks and enhance workflows with keeping game performance in mind.
  • Brainstorm, R&D, and help implement multiple project pipelines and toolsets.
  • Diagnose problems related to asset and level creation and support the art and design teams with lighting systems, shaders, art assets, and visual scripting.
  • Support in content creation when needed.
  • Innovate workflows and content creation using procedural and AI tools.

Requirements

  • Solid experience with what it takes to deliver high-quality visuals while following memory and performance targets.
  • Experience profiling performance and memory within game engines.
  • Solid knowledge of current and next-gen art techniques, and fundamental art principles.
  • Solid experience with physically based rendering.
  • Extensive previous game engine experience (Unity).
  • Self-motivated, structured, proactive, and detail oriented.
  • Relentless drive to find solutions.
  • Ideally based locally in the Sacramento area.

Nice-to-haves

  • Knowledge and experience with common scripting languages like Python and C#.
  • Experience with Unreal Blueprints or similar visual scripting tool.
  • Experience writing shaders in HLSL and Unity’s Shader Graph.
  • Experience with procedural content creation software like Houdini and Substance Suite.

Benefits

  • Competitive salary & equity.
  • Platinum healthcare plan for you and your family 100% paid for by Azra Games, including health, vision, and dental.
  • Parental leave.
  • Unlimited paid time off.
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, hybrid, or fully remote.
  • Occasional catered lunches and dinners.
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge.
  • Dedicated Game Room for 'Market Research'.
  • An authentic office environment where you get to be YOU.

Job Keywords

Hard Skills
  • C and C++
  • Game Engine
  • Houdini
  • Python
  • Unity Engine
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