Arinc International Of Canada Ulc - Andover, MA

posted 3 months ago

Full-time - Senior
Andover, MA
10,001+ employees

About the position

At Raytheon, the foundation of everything we do is rooted in our values and a higher calling - to help our nation and allies defend freedoms and deter aggression. We bring the strength of more than 100 years of experience and renowned engineering expertise to meet the needs of today's mission and stay ahead of tomorrow's threat. Our team solves tough, meaningful problems that create a safer, more secure world. The candidate will be joining the Consumer Experience and Operations (CXO) Advanced Visualization & Proposal Services (AVPS) team as a senior content creator and real-time developer on the agile Development Team. The team is responsible for supporting Advanced Visualization value streams across the entire product lifecycle, from capture to sustainment. The candidate will be responsible for developing and maintaining interactive applications; planning projects with product owners and customers; refining the framing, motion and composition of content created by team members; and interacting with customers to demonstrate and present applications. Content will be deployed across a wide variety of platforms ranging from large scale visualization screens to VR, AR, web, and mobile devices. The position is onsite. The successful candidate will be required to report daily to the Immersive Design Center facility in Andover, MA. Position is relocation eligible for applicants who meet our eligibility requirements to receive relocation support.

Responsibilities

  • Exercise the entire real-time game development pipeline to design and develop immersive and interactive applications using the Unity gaming engine.
  • Apply creative freedom while creating polished content that captures customer's stated vision.
  • Collaborate with development team to coordinate work activities, report status, and plan project backlogs.
  • Work with scrum master to define and estimate work.
  • Support live events and demonstrations, both local and remote, including engaging internal and external customers.
  • Work with product owners to plan advanced visualization projects and estimate work.
  • Translate verbal customer requirements and care-abouts into task descriptions and visual presentation.

Requirements

  • Role typically requires a bachelor's degree with 5 years of relevant experience or an advanced degree with 3 years relevant experience. Will consider experience in lieu of degree (9 years typically).
  • Experience creating real-time applications with Unity.
  • Experience with graphics composition, motion and framing strategies.
  • Experience with project planning and estimating.
  • The ability to obtain and maintain a U.S. government issued security clearance is required.
  • U.S. citizenship is required, as only U.S. citizens are eligible for a security clearance.

Nice-to-haves

  • Bachelor's degree major in Digital Arts, Animation, or Game Development are ideal programs relevant to this role.
  • Enjoys high-paced teams with sometimes multiple demands.
  • Experience with Unity's suite of tools such as Unity Version Control, Unity Build Manager, and PiXYZ Studio.
  • Experience with one or more object-oriented programming languages to include C++ / C#.
  • Experience with Universal Scene Description (USD).
  • Basic skills in hard-surface mesh modeling for real-time experiences using industry standard tools such as Maya and Substance Painter.
  • Experience with Agile processes and Jira tools.
  • Able to produce a portfolio of real-time content upon request.

Benefits

  • Medical insurance
  • Dental insurance
  • Vision insurance
  • Life insurance
  • Short-term disability
  • Long-term disability
  • 401(k) match
  • Flexible spending accounts
  • Flexible work schedules
  • Employee assistance program
  • Employee Scholar Program
  • Parental leave
  • Paid time off
  • Holidays
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