Apple - Cupertino, CA
posted 5 months ago
As a Simulation Engineer in the Camera Hardware team at Apple, you will be at the forefront of designing innovative camera technologies that enhance the photography experience across Apple products. This role requires a deep understanding of camera systems, from sensors to lenses, and the ability to collaborate with various teams to research, design, develop, test, and qualify camera hardware. You will be instrumental in crafting a magical photography experience that redefines customer expectations. The Image Sciences team, part of the Camera Hardware and Depth Team, focuses on developing novel metrology, calibration, and simulation processes that enable machine-vision-driven and photographic experiences. Your contributions will help define hardware design specifications and key performance metrics, ensuring seamless user experiences. In this position, you will develop GPU-based image simulation pipelines that include models for optics, sensors, and image signal processing (ISP). You will also be responsible for creating and maintaining tools that generate large volumes of synthetic images on-demand. Characterizing the end-to-end performance of features through simulation studies will be a key part of your role, as will developing differentiable models for optics and sensors to train and optimize machine vision algorithms. Additionally, you will manage project deliverables and schedules to meet commitments to product development teams, ensuring that projects are completed on time and to specification.