Meta - Burlingame, CA

posted 5 days ago

Full-time - Mid Level
Burlingame, CA
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About the position

The Software Engineering Manager for AR/VR - Engine Integrations at Meta is responsible for leading the developer tooling strategy to deliver world-class products and services. This role involves working cross-functionally to design solutions that integrate with Meta Reality Labs' product offerings, while also providing technical leadership and guidance to team members. The position aims to enhance the developer experience by leveraging the entire software and hardware stack available at Meta.

Responsibilities

  • Help build and lead our developer tooling strategy to deliver world-class products and services.
  • Work cross-functionally to design solutions that work across Meta Reality Labs' product offerings.
  • Leverage and contribute to XR and graphics engine projects across the industry.
  • Champion engineering and operations, establishing metrics and process for regular assessment and improvement.
  • Establish a solid project framework and development processes.
  • Provide technical leadership and guidance to both your team members and your project peers.
  • Set clear expectations and create a positive work environment based on accountability, in collaboration with the engineering and management teams.

Requirements

  • Experience analyzing, interpreting, and leveraging data to make engineering and product decisions.
  • Proven track record of building and supporting cross-functional teams.
  • 3+ years of experience managing engineering teams.
  • Experience building game engines and products for developers for game or real-time development.
  • Experience with C/C++/C# or comparable languages.
  • Experience supporting, coaching, mentoring, and developing engineers.
  • Experience architecting, developing, and launching software products and/or services.

Nice-to-haves

  • Experience in Windows and/or Android.
  • Experience writing or working within game engine codebases such as Unity, Unreal, or others.
  • Experience in building or extending any of the following: Unity, Unreal, Godot, custom engines for shipping games, Visual Studio, Visual Studio Code, Android Studio, PIX, Razor, Event Tracing for Windows, LLVM, and/or GNU.

Benefits

  • Bonus
  • Equity
  • Health Insurance
  • Paid Holidays
  • Professional Development
  • Flexible Scheduling
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