Meta - Burlingame, CA

posted about 1 month ago

Full-time - Senior
Burlingame, CA
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About the position

The Software Engineering Manager for Avatar Visuals and Performance at Meta is responsible for leading a team of graphics and software engineers to innovate and enhance the Avatar system. This role focuses on ensuring high-quality character representation and driving the development of technologies that improve user engagement and social experiences through avatars. The manager will collaborate with cross-functional teams to define strategies, execute roadmaps, and measure the impact of their team's work.

Responsibilities

  • Lead and manage a team of graphics and software engineers.
  • Own the quality and fidelity of character representation.
  • Innovate on the Avatar system to support a larger variety of use-cases and environments.
  • Work with the team and cross-functional partners to define and influence strategy.
  • Drive technologies from research to product that enhance avatar expressiveness and user connection.
  • Lead teams delivering on multiple projects with increasing dependencies in high-impact areas.
  • Drive roadmap creation and execution.
  • Collaborate with various functions to drive engineering initiatives and achieve optimal outcomes.
  • Partner with leadership to influence org design and prioritization.
  • Measure the impact of the team and set clear expectations and goals.

Requirements

  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent experience.
  • Experience with game engines (Unity, Unreal, etc.) and the game development process.
  • Experience developing, debugging, and shipping live software across multiple platforms.
  • 5+ years of software engineering work experience, including hands-on technical management.
  • 2+ years of technical people management experience.

Nice-to-haves

  • Experience with AR/VR products.
  • Experience with character animation and avatar systems.
  • Experience with API design and implementation for real-time 3D applications.
  • Experience with game engine graphics and computational geometry techniques.

Benefits

  • Competitive salary ranging from $177,000 to $251,000 per year.
  • Bonus opportunities.
  • Equity options.
  • Comprehensive benefits package.
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