Meta - Burlingame, CA

posted 3 days ago

Full-time - Mid Level
Burlingame, CA
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About the position

The Software Engineering Manager for Avatar Visuals and Performance at Meta will lead a team focused on enhancing the representation and performance of avatars across various platforms. This role involves managing a team of graphics and software engineers, innovating on the Avatar system, and collaborating with cross-functional partners to drive strategies that enhance user experience and connection in social environments. The manager will oversee multiple projects, set clear expectations, and measure the impact of the team's work.

Responsibilities

  • Lead and manage a team of graphics and software engineers.
  • Own the quality and fidelity of character representation.
  • Innovate on the Avatar system to make it more flexible and support a larger variety of use-cases and environments.
  • Work with your team and cross-functional partners to define and influence strategy.
  • Drive technologies from research to product that make Avatars more expressive, increase user affinity, and enable deeper connection in social experiences.
  • Lead teams that deliver on multiple projects of increasing dependencies in an ambiguous or high-impact area.
  • Drive roadmap creation and execution.
  • Collaborate with various functions, drive engineering initiatives and have an impact at an organizational level.
  • Measure the impact of your team and set clear expectations and goals.
  • Work effectively with cross-functional partners and stakeholders to set and achieve optimal outcomes.
  • Partner with leadership to influence and drive org design, contribution and prioritization.

Requirements

  • Bachelor's degree in Computer Science, Computer Engineering or equivalent combination of education and experience.
  • Experience with game engines (Unity, Unreal, etc.) and the game development process.
  • Experience developing, debugging, and shipping live software that spans multiple platforms.
  • 5+ years of software engineering work experience including hands-on technical management.
  • 2+ years of technical people management experience.

Nice-to-haves

  • Experience with AR/VR products.
  • Experience with character animation, avatar systems, and human representation.
  • Experience with API design and implementation for realtime 3D applications.
  • Experience with game engines graphics and computational geometry techniques.

Benefits

  • $177,000/year to $251,000/year base salary
  • Bonus
  • Equity
  • Comprehensive benefits package
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