Meta - Denver, CO

posted 2 months ago

Full-time - Mid Level
Denver, CO
5,001-10,000 employees
Web Search Portals, Libraries, Archives, and Other Information Services

About the position

Oculus Studios is expanding its Central Technology team, focusing on enhancing the capabilities of its First Party Game Studios, which include Armature Studios, Beat Games, BigBox VR, Camouflaj, Downpour Interactive, Sanzaru Games, Twisted Pixel, Supernatural, and Ouru. The Central Technology team plays a crucial role in helping these studios leverage the economies of scale that Meta provides. We are seeking engineers who can effectively navigate Meta's extensive infrastructure and are enthusiastic about the opportunity to assist studios in creating video games. Our collaborative efforts aim to build centralized solutions and shared technologies that benefit all studios, thereby reducing overhead costs across Oculus Studios. As a Software Engineering Manager, you will support engineers who are responsible for developing common client-facing solutions across Oculus Studios. This includes areas such as Game Hosting & Matchmaking, Voice Chat, In-Game Notifications, Persistent Player & Game Data, Reporting, Moderation, Logging & Analytics, and Common Tooling. Your role will involve providing timely feedback to help engineers grow in their careers, addressing personal concerns that may impact their work, and mediating disputes within the team. You will collaborate with management and leadership across Oculus Studios to ensure alignment on long-term objectives, helping to define the roadmap for Meta's infrastructure and New Technology Support for game studios. You will also be tasked with identifying common needs across the first-party game studios, collecting requirements, and proposing solutions to gain buy-in. This includes building and launching features as part of a first-party product, learning from those launches, and applying that knowledge to future engagements. Additionally, you will work as a full-stack developer, gaining familiarity with multiple coding languages such as CPP, C#, Python, Hack, JavaScript, and React, as well as various game engines like Unity and Unreal. Familiarity with third-party game technologies, cloud environments, and internal tools will also be essential as you help onboard new engineers and support game studios during critical scenarios.

Responsibilities

  • Support engineers in developing common client-facing solutions across Oculus Studios.
  • Provide timely feedback to engineers to help them improve and grow in their careers.
  • Assist engineers with personal concerns that may affect their work duties.
  • Mediate disputes or disagreements within Oculus Studios Central Technology.
  • Collaborate with management and leadership to ensure alignment on long-term objectives.
  • Define the roadmap for Meta's infrastructure and New Technology Support for game studios.
  • Identify common needs across first-party game studios and propose solutions.
  • Build and launch features as part of a first-party product and learn from those launches.
  • Work as a full-stack developer and gain familiarity with multiple coding languages.
  • Become familiar with multiple game engines and third-party game technologies.
  • Help onboard new game studio engineers to Meta infrastructure and internal tools.
  • Partner with other teams within Meta to migrate game studio services with a focus on reliability, scalability, and security.
  • Support game studios during break/fix scenarios and be part of the escalation path.
  • Assist game studios in building, scaling, and optimizing new features for their titles.

Requirements

  • 2+ years of management experience
  • 5+ years of experience in developing backend services for games or enterprise environments
  • Broad knowledge of games and game development or enterprise scale infrastructure
  • Experience learning new approaches, coding languages, and Meta specific solutions
  • Experienced with C/C++ or C#
  • Experienced with Python or PowerShell
  • Experienced collaborating with team members across multiple disciplines to bring products to life.

Nice-to-haves

  • 5+ years of management experience
  • 10+ years of experience developing backend services for games
  • Experience shipping AAA titles or large enterprise solutions
  • Experience working in major game engines like Unreal or Unity
  • Experience as a Full-Stack developer in a large scale distributed environment
  • Experience with backend security, privacy, scalability, and persistence storage design paradigms
  • Experience in building user-facing tools using languages such as Hack, JavaScript, React, etc.
  • Experience building supportable solutions with proactive alerting, monitoring, and product metrics
  • Experience with major cloud providers like AWS or Azure
  • Experience working with distributed computing platforms
  • Bachelor's Degree in Computer Science or Engineering.

Benefits

  • Bonus
  • Equity
  • Health Insurance
  • Dental Insurance
  • Vision Insurance
  • 401k
  • Paid Holidays
  • Paid Time Off (PTO)
  • Flexible Scheduling
  • Professional Development
  • Tuition Reimbursement
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