Meta - Phoenix, AZ

posted 2 months ago

Full-time - Manager
Phoenix, AZ
5,001-10,000 employees
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About the position

Oculus Studios is expanding its Central Technology team, focusing on enhancing the capabilities of its First Party Game Studios, which include Armature Studios, Beat Games, BigBox VR, Camouflaj, Downpour Interactive, Sanzaru Games, Twisted Pixel, Supernatural, and Ouru. The Central Technology team plays a crucial role in helping these studios leverage the extensive infrastructure provided by Meta, allowing them to create innovative video games more efficiently. We are seeking skilled engineers who can navigate Meta's vast resources and are passionate about supporting game development. Our mission is to build centralized solutions and shared technologies that reduce overhead for Oculus Studios, enabling them to focus on creating exceptional gaming experiences. As a Software Engineering Manager, you will support engineers who are responsible for developing common client-facing solutions across Oculus Studios, including Game Hosting & Matchmaking, Voice Chat, In-Game Notifications, Persistent Player & Game Data, Reporting, Moderation, Logging & Analytics, and Common Tooling. Your role will involve providing timely feedback to help engineers grow in their careers, addressing personal concerns that may impact their work, and mediating disputes within the team. You will collaborate with management and leadership across Oculus Studios to ensure alignment on long-term objectives and help define the roadmap for Meta's infrastructure and New Technology Support for game studios. In this position, you will identify common needs across the first-party game studios, gather requirements, and propose solutions to gain buy-in. You will also be involved in building and launching features as part of a first-party product, learning from these launches to enhance future engagements. Additionally, you will work as a full-stack developer, gaining familiarity with various coding languages such as C++, C#, Python, Hack, JavaScript, and React, as well as multiple game engines like Unity and Unreal. Your responsibilities will also include onboarding new game studio engineers to Meta's infrastructure and internal tools, ensuring a smooth transition while advocating for game development needs within Meta's core teams.

Responsibilities

  • Support engineers in developing common client-facing solutions across Oculus Studios.
  • Provide timely feedback to help engineers improve and grow in their careers.
  • Assist engineers with personal concerns affecting their duties.
  • Mediate disputes or disagreements within Oculus Studios Central Technology.
  • Collaborate with management to ensure alignment on long-term objectives.
  • Define the roadmap for Meta's infrastructure and New Technology Support for game studios.
  • Identify common needs across first-party game studios and propose solutions.
  • Build and launch features as part of a first-party product.
  • Work as a full-stack developer and gain familiarity with multiple coding languages.
  • Onboard new game studio engineers to Meta infrastructure and internal tools.
  • Partner with other teams within Meta to migrate game studio services.
  • Support game studios during break/fix scenarios and be part of the escalation path.
  • Assist game studios in building, scaling, and optimizing new features.

Requirements

  • 2+ years of management experience
  • 5+ years of experience in developing backend services for games or enterprise environments
  • Broad knowledge of games and game development or enterprise scale infrastructure
  • Experience learning new approaches, coding languages, and Meta specific solutions
  • Experienced with C/C++ or C#
  • Experienced with Python or PowerShell
  • Experienced collaborating with team members across multiple disciplines.

Nice-to-haves

  • 5+ years of management experience
  • 10+ years of experience developing backend services for games
  • Experience shipping AAA titles or large enterprise solutions
  • Experience working in major game engines (i.e. Unreal, Unity)
  • Experience as a Full-Stack developer in a large scale distributed environment
  • Experience with backend security, privacy, scalability, and persistence storage design paradigms
  • Experience in building user-facing tools using languages such as Hack, JavaScript, React
  • Experience building supportable solutions with proactive alerting and monitoring
  • Experience with major cloud providers (AWS, Azure)
  • Experience working with distributed computing platforms
  • Bachelor's Degree in Computer Science or Engineering

Benefits

  • Bonus
  • Equity
  • Health Insurance
  • 401k
  • Paid Holidays
  • Flexible Scheduling
  • Professional Development
  • Mental Health Days
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