Meta - Richmond, VA

posted 2 months ago

Full-time - Mid Level
Richmond, VA
5,001-10,000 employees
Web Search Portals, Libraries, Archives, and Other Information Services

About the position

Oculus Studios is expanding its Central Technology team, focusing on enhancing the capabilities of its First Party Game Studios, which include Armature Studios, Beat Games, BigBox VR, Camouflaj, Downpour Interactive, Sanzaru Games, Twisted Pixel, Supernatural, and Ouru. The Central Technology team plays a crucial role in helping these studios leverage the economies of scale that Meta provides. We are seeking engineers who can effectively navigate Meta's extensive infrastructure and are enthusiastic about the opportunity to assist studios in creating video games. Our collaboration aims to build centralized solutions and shared technologies that reduce overhead for Oculus Studios across the board. As a Software Engineering Manager, you will support engineers who drive common client-facing solutions across Oculus Studios, including Game Hosting & Matchmaking, Voice Chat, In-Game Notifications, Persistent Player & Game Data, Reporting, Moderation, Logging & Analytics, and Common Tooling. Your role will involve providing timely feedback to help engineers grow in their careers, addressing personal concerns that may impact their work, and mediating disputes within the team. You will collaborate with management and leadership across Oculus Studios to ensure alignment on long-term objectives, helping to define the roadmap for Meta's infrastructure and New Technology Support for game studios. You will work to identify common needs across first-party game studios, collecting requirements and proposing solutions to gain buy-in. This includes building shipping features as part of a first-party product and launching them to consumers, while learning from these launches to enhance future engagements. Additionally, you will develop custom solutions that align with the Metaverse, such as Avatars and Common Identity, and support game studios during break/fix scenarios. Your responsibilities will also include onboarding new game studio engineers to Meta infrastructure and internal tools, ensuring that empathy for game development is brought back to core Meta teams. In this role, you will be expected to partner with other teams within Meta to determine the best approaches for migrating game studio services, focusing on reliability, scalability, and security. You will assist game studios in building, scaling, and optimizing new features for their existing and future titles, while gaining familiarity with various coding languages and game engines.

Responsibilities

  • Support engineers driving common client-facing solutions across Oculus Studios.
  • Provide timely feedback to help engineers improve and grow in their careers.
  • Assist engineers with personal concerns affecting their duties.
  • Mediate disputes or disagreements within Oculus Studios Central Technology.
  • Collaborate with management to ensure alignment on long-term objectives.
  • Define the roadmap for Meta's infrastructure and New Technology Support for game studios.
  • Collect requirements from first-party game studios and propose solutions.
  • Build shipping features as part of a first-party product and launch to consumers.
  • Develop custom solutions that align with the Metaverse.
  • Work as a full-stack developer and gain familiarity with multiple coding languages.
  • Become familiar with multiple game engines and third-party game technologies.
  • Help onboard new game studio engineers to Meta infrastructure and internal tools.
  • Partner with other teams to migrate game studio services with a focus on reliability and security.
  • Support game studios during break/fix scenarios.
  • Assist game studios in building, scaling, and optimizing new features.

Requirements

  • 2+ years of management experience
  • 5+ years of experience in developing backend services for games or enterprise environments
  • Broad knowledge of games and game development or enterprise scale infrastructure
  • Experience learning new approaches, coding languages, and Meta specific solutions
  • Experienced with C/C++ or C#
  • Experienced with Python or PowerShell
  • Experienced collaborating with team members across multiple disciplines.

Nice-to-haves

  • 5+ years of management experience
  • 10+ years of experience developing backend services for games
  • Shipped AAA titles or large enterprise solutions
  • Experience working in major game engines (i.e. Unreal, Unity)
  • Experience as a Full-Stack developer in a large scale distributed environment
  • Experience with backend security, privacy, scalability, and persistence storage design paradigms
  • Experience in building user-facing tools using languages such as Hack, JavaScript, React
  • Experience building supportable solutions with proactive alerting and monitoring
  • Experience with major cloud providers (AWS, Azure)
  • Experience working with distributed computing platforms
  • Bachelor's Degree in Computer Science or Engineering

Benefits

  • Bonus
  • Equity
  • Health Insurance
  • Paid Holidays
  • Flexible Scheduling
  • Professional Development
  • Tuition Reimbursement
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