Meta - Tallahassee, FL
posted 2 months ago
Oculus Studios is expanding its Central Technology team, focusing on enhancing the capabilities of its First Party Game Studios, which include Armature Studios, Beat Games, BigBox VR, Camouflaj, Downpour Interactive, Sanzaru Games, Twisted Pixel, Supernatural, and Ouru. The Central Technology team plays a crucial role in helping these studios leverage the extensive infrastructure provided by Meta, aiming to reduce overhead and streamline operations across the board. We are seeking a Software Engineering Manager who will support engineers in developing common client-facing solutions that are essential for the studios, such as Game Hosting & Matchmaking, Voice Chat, In-Game Notifications, Persistent Player & Game Data, Reporting, Moderation, Logging & Analytics, and Common Tooling. In this role, you will provide timely and constructive feedback to engineers, helping them grow in their careers while also addressing any personal concerns that may impact their work. You will mediate disputes and ensure alignment on long-term objectives with various stakeholders, including Studio Technical Directors and Producers. Your responsibilities will also include defining the roadmap for Meta's infrastructure and New Technology Support for game studios, collaborating across multiple years of efforts to identify common needs and propose solutions that gain buy-in from the studios. As a Software Engineering Manager, you will be involved in building custom solutions that align with the Metaverse, such as Avatars and Common Identity features, and you will work as a full-stack developer, gaining familiarity with multiple coding languages like CPP, C#, Python, Hack, JavaScript, and React. Familiarity with various game engines, including Unity and Unreal, as well as third-party game technologies like AWS GameLift and Unity Vivox, is essential. You will also help onboard new engineers to Meta's infrastructure and internal tools, ensuring that the unique challenges of game development are understood and addressed within core Meta teams. Your role will include supporting game studios during break/fix scenarios and assisting them in building, scaling, and optimizing new features for their titles.