Riot Games - Los Angeles, CA
posted 3 months ago
Software Reliability Engineering at Riot is tasked with addressing the most complex technology challenges that arise as the company expands into a multi-game ecosystem. As a Staff Engineer on this team, you will collaborate with various engineering teams across Riot, engaging with a diverse range of technical stacks. This role demands a deep understanding of Riot's architecture, allowing you to prioritize and deploy your team effectively to ensure players enjoy consistent and reliable engagement with Riot's games. You will be responsible for building alignment among multiple technology stakeholders and fostering the growth of your engineers. Your role will involve coordinating with technical leads across the organization while aligning your priorities with Riot's strategic objectives. If you thrive on tackling high-scale service development challenges and enjoy seeing plans come to fruition, this position is designed for you. You will be expected to maintain and evolve Riot's technical understanding of its multifaceted architectures, ensuring that central technology teams have the necessary insights into the performance of live services. Additionally, you will help shape and lead your team into a competent Tier 1 Site Reliability group, design and implement services to enhance reliability and visibility, and establish long-lasting standards across various technical stacks. Your responsibilities will also include providing critical support and maintenance for existing platforms, being on rotational on-call for live product support, conducting meaningful code reviews, producing comprehensive user documentation, and mentoring a junior engineering team to become subject matter experts in observability, triage, and incident response.