Meta Platforms - Sausalito, CA

posted about 14 hours ago

- Senior
Sausalito, CA
Broadcasting and Content Providers

About the position

Meta Reality Labs Research is looking for a Technical Artist AR/VR Prototyper to help invent the future of digital presence in the Metaverse. You will partner with our Creative Director, technical artists, research scientists, and engineers to create immersive demos that show how our state-of-the-art technologies can enable the future of AR/VR avatars. Our research team develops the technologies that will enable Meta's product groups to ship the avatars the world will see in 5 to 10+ years. You'll work in small, nimble teams to rapidly iterate on digital character-focused demos and prototypes. You'll be working as the 'integrator' inside real-time engines like Unreal by bringing together the vision of the Creative/Art Director, 3D character assets created by technical artists, and innovative technologies designed by engineers. These demos are shared with the leadership and community of Meta Reality Labs to inspire and define a north-star for our future metaverse.

Responsibilities

  • Partner with Creative Director, technical artists, research scientists, and engineers to create immersive demos
  • Rapidly iterate on digital character-focused demos and prototypes
  • Integrate vision of Creative/Art Director, 3D character assets, and innovative technologies
  • Work in small, nimble teams to meet goals in a quick-moving, highly collaborative environment

Requirements

  • Minimum of 8 years of VFX, feature animation, or games experience
  • Focusing on data ingestion/processing, pipeline automated systems, and procedural methods
  • Visual scripting, simulations, FXs, shaders, experience with VFX, feature animation, or games
  • 3D Math fundamentals as applied to 3D systems
  • 50/50 skills blend between Technicals and Arts
  • First-hand experience with industry production processes and cross-discipline collaboration and communication
  • Experience working independently, multitasking, and self-prioritizing
  • Knowledge of Houdini and USD
  • Bachelor's degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation, including coding and scripting in various languages
  • Previous experience in large scale VFX shot work is a plus
  • Advance math background is a plus
  • Experience with real-time analytics tools/languages/process and visual scripting is a plus
  • Knowledge of Houdini and/or Maya is a plus
  • Experience with USD file format is a plus
  • Drawing skills are a plus
  • AI interest is a plus

Nice-to-haves

  • Previous experience in large scale VFX shot work
  • Advance math background
  • Experience with real-time analytics tools/languages/process and visual scripting
  • Knowledge of Houdini and/or Maya
  • Experience with USD file format
  • Drawing skills
  • AI interest
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