As a Video Game Character Artist, your CV is a showcase of your creative prowess, technical skills, and understanding of the gaming industry. It should highlight your ability to create compelling characters that resonate with players and fit seamlessly into game narratives. Your CV should demonstrate your proficiency in various software, your understanding of game design principles, and your ability to work within a team to bring game concepts to life.
Whether you're aiming for a role in a large game studio or a smaller indie team, these guidelines will help ensure your CV stands out to employers.
Highlight Your Portfolio: Your portfolio is your strongest asset. Include a link to your online portfolio early in your CV, ensuring it showcases a range of characters in various styles and settings.
Showcase Your Technical Skills: Detail your proficiency in industry-standard software like ZBrush, Maya, or Blender. Include any experience with game engines like Unity or Unreal Engine.
Detail Your Game Projects: Describe the game projects you've worked on, the characters you designed, and the impact they had on the game's success. Use specific examples and, if possible, include visuals.
Customize Your CV for the Role: Tailor your CV to the job description, emphasizing relevant experiences and skills. If the role requires a specific style or experience with a particular genre, make sure this is reflected in your CV.
Demonstrate Teamwork and Communication: Highlight your ability to work within a team, communicate effectively with other departments, and incorporate feedback into your designs.
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Distinguished Video Game Character Artist with a rich history of creating captivating characters that drive game sales and player engagement. I've led teams to create award-nominated art direction, implemented innovative techniques to enhance character realism, and collaborated cross-functionally to ensure cohesive storytelling. With a proven record in boosting player satisfaction and sales through creative and technical expertise, I am eager to bring my unique blend of artistic vision and technical proficiency to my next project.
CAREER Experience
Video Game Character Artist• 01/2024 – Present
PixelForge Interactive
Directed a team of 6 artists in the creation of character designs for a AAA game, resulting in a 30% increase in game sales and a nomination for "Best Art Direction" at the Game Awards.
Implemented a new digital sculpting technique that improved the character creation process by 40%, enhancing the realism and detail of the game characters.
Collaborated with the narrative team to ensure character designs were aligned with the game's story and themes, leading to positive reviews for the game's immersive storytelling.
Senior 3D Character Artist• 03/2023 – 12/2023
MotionUI Network
Managed the creation of over 50 unique character models for a popular MMORPG, contributing to a 20% increase in active players and a 15% increase in in-game purchases.
Introduced a new character rigging process that reduced animation errors by 25%, improving the overall gameplay experience and player satisfaction.
Worked closely with the game design team to ensure character designs were functional and balanced, leading to a more engaging and fair gameplay experience.
Junior Character Artist• 11/2021 – 03/2023
AbstractCraft Studios
Designed and modeled over 30 characters for an indie game, which was later nominated for "Best Debut Game" at the Independent Games Festival.
Developed a unique art style for the game that was praised for its originality and creativity, leading to a 10% increase in game sales.
Collaborated with the programming team to optimize character models for performance, resulting in a smoother gameplay experience and positive player feedback.
SKILLS
Exceptional team leadership and management
Advanced character design and modeling
Proficiency in digital sculpting techniques
Strong collaboration with narrative and programming teams
Experience in character rigging and animation
Ability to optimize character models for performance
Expertise in creating unique and original art styles
Experience in improving gameplay through design
Proficiency in increasing game sales through art direction
Ability to align character designs with game themes and story
EDUCATION
Bachelor of Fine Arts in Game Art and Design
Savannah College of Art and Design
2016-2020
Savannah, GA
CERTIFICATIONS
Certified Professional 3D Artist
04/2024
Autodesk
Adobe Certified Expert (ACE) in Photoshop
04/2023
Adobe
Unity Certified Artist
04/2023
Unity Technologies
Video Game Character Artist CV Template
1.) Contact Information
Full Name
[email protected] • (XXX) XXX-XXXX • linkedin.com/in/your-name • City, State
2.) Personal Statement
Creative Video Game Character Artist with [number of years] years of experience in [specific areas of expertise, e.g., 3D modeling, texture painting, character design]. Seeking to leverage my skills in [specific software/tools] to create engaging and immersive characters for [Company Name]. Committed to delivering [specific outcomes, e.g., high-quality character designs, innovative concepts] that enhance the gaming experience and contribute to the success of the team.
3.) CV Experience
Current or Most Recent Title
Job Title • State Date • End Date
Company Name
Collaborated with [teams/departments] to create [specific character or game element], demonstrating strong [soft skill, e.g., teamwork, creativity].
Managed [artistic function, e.g., character design, texture mapping], optimizing [process or task, e.g., modeling workflow, rendering process] to enhance [gameplay experience, e.g., character realism, visual appeal].
Championed [technological or process improvement, e.g., adoption of new software, revision of design protocols], resulting in [quantifiable benefit, e.g., 30% time savings, improved game aesthetics].
Previous Job Title
Job Title • State Date • End Date
Company Name
Played a key role in [project or initiative, e.g., new game development, character redesign], which led to [measurable impact, e.g., increased player engagement, positive reviews].
Directed [type of artistic analysis, e.g., character concept development, visual style determination], employing [artistic tools/methods] to inform [game design decisions, character evolution].
Instrumental in [task or responsibility, e.g., character rigging, texture painting], ensuring [quality or standard, e.g., visual consistency, design integrity] across all game characters.
4.) CV Skills
Exceptional team leadership and management
Advanced character design and modeling
Proficiency in digital sculpting techniques
Strong collaboration with narrative and programming teams
Experience in character rigging and animation
Ability to optimize character models for performance
Expertise in creating unique and original art styles
Experience in improving gameplay through design
Proficiency in increasing game sales through art direction
Ability to align character designs with game themes and story
5.) Education
Official Degree Name
University Name
City, State • State Date • End Date
Major: Name of Major
Minor: Name of Minor
6.) Certifications
Official Certification Name
Certification Provider • State Date • End Date
Official Certification Name
Certification Provider • State Date • End Date
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In the realm of video game design, a Video Game Character Artist's CV can be a powerful tool in landing the perfect job. The way you format your CV can reflect your attention to detail, creativity, and professionalism - all crucial attributes in this field. A well-structured CV can significantly increase your chances of securing an interview and making a lasting impression.
Start with a Creative Objective
Begin your CV with a creative, concise objective that aligns with the Video Game Character Artist role you’re applying for. This should clearly state your career goals, your unique artistic style, and how you plan to contribute to the prospective company. Highlighting your passion for character design and your readiness to innovate within the field sets a positive tone for the rest of your CV.
Highlight Artistic Education and Skills
Your artistic education and skills are paramount in this field. Format this section to list your degree, any relevant courses, and artistic skills at the top. This layout helps hiring managers quickly verify your foundational knowledge and technical abilities in character design.
Detail Relevant Experience and Portfolio
Detailing your experience in character design, whether through internships, part-time jobs, or personal projects, is crucial. Use bullet points to describe responsibilities and achievements, focusing on tasks that demonstrate your creativity, technical skills, and understanding of character development. Include a link to your online portfolio to provide a visual representation of your work.
Emphasize Technical Proficiencies and Soft Skills
Technical skills, such as proficiency in design software (e.g., Adobe Creative Suite, Maya, ZBrush), are as important as soft skills like teamwork, communication, and problem-solving. Include a section that balances both, highlighting your technical abilities and your capacity to collaborate effectively within a team. This shows you’re not only capable of creating compelling characters but also of contributing positively to the team dynamic.
Include a Section for Awards and Recognition
If you have received any awards or recognition for your work, be sure to include a section for these. This not only showcases your talent and dedication but also provides a tangible measure of your success in the field. Whether it's a competition win, a featured piece, or positive client feedback, don't hesitate to highlight these achievements.
Personal Statements for Video Game Character Artists
Video Game Character Artist Personal Statement Examples
Strong Statement
"As a dedicated and innovative Video Game Character Artist with over 6 years of experience in the gaming industry, I have a proven track record in creating engaging and realistic characters that enhance player experience. My expertise lies in 3D modeling, texturing, and character design, with a strong understanding of anatomy and motion dynamics. I am passionate about bringing stories to life through character art and am eager to contribute my creative skills and technical knowledge to a dynamic game development team."
Weak Statement
"Highly skilled Video Game Character Artist specializing in both 2D and 3D character design, with a strong focus on creating immersive and compelling game characters. With a background in fine arts and animation, I excel at conceptualizing and executing unique character designs that resonate with players and drive game narratives. I am committed to pushing the boundaries of character art and look forward to bringing my creative vision and technical expertise to a forward-thinking game development team."
Strong Statement
"Highly skilled Video Game Character Artist specializing in both 2D and 3D character design, with a strong focus on creating immersive and compelling game characters. With a background in fine arts and animation, I excel at conceptualizing and executing unique character designs that resonate with players and drive game narratives. I am committed to pushing the boundaries of character art and look forward to bringing my creative vision and technical expertise to a forward-thinking game development team."
Weak Statement
"I have experience in character design for video games, with some knowledge of 2D and 3D modeling. I have a background in art and am interested in creating characters for games. I am looking for a job where I can use my skills and contribute to a team."
What Makes a Strong Personal Statement?
A strong personal statement for a Video Game Character Artist CV seamlessly blends professional achievements with specific artistic and technical skills, clearly demonstrating the candidate's value through their creative vision and technical proficiency. It stands out by being highly tailored to the gaming industry, highlighting expertise in areas like 2D/3D character design, texturing, and animation, directly addressing how these skills meet the needs of the prospective game development team.
Compare Your CV to a Job Description
Use Matching Mode to analyze and compare your CV content to a specific job, before you apply.
How long should Video Game Character Artists make a CV?
The ideal length for a Video Game Character Artist's CV is 1-2 pages. This allows enough room to showcase your artistic skills, software proficiency, and project experience without overloading with unnecessary details. Prioritize showcasing your most impressive character designs and contributions to successful games, as these will best demonstrate your capabilities and potential value to prospective employers in the gaming industry.
What's the best format for an Video Game Character Artist CV?
The best format for a Video Game Character Artist CV is a combination format. This layout highlights both your skills and work experience. Begin with a compelling summary, then list your technical skills, such as 3D modeling or texture painting. Follow this with your work history in reverse chronological order, emphasizing roles where you've created or designed characters. Include a portfolio link showcasing your best work, as this is crucial for employers in this field.
How does a Video Game Character Artist CV differ from a resume?
To make your Video Game Character Artist CV stand out, highlight your unique artistic skills, software proficiency, and project contributions. Showcase your ability to create diverse characters, detailing styles and techniques used. Include links to your portfolio demonstrating your work. Mention any specialized training or certifications in relevant software like ZBrush or Maya. Tailor your CV to the job description, emphasizing skills and experiences that align with the role.